InvenUnitFrames:RegisterSkin("AmmoPortrait", "Ammo 초상화", {
	base = {
		width = 220, height = 40, scale = 1,
		background1 = [[
			self:SetAllPoints()
			self:SetTexture(0, 0, 0, 0.75)
		]],
		portrait = [[
			self:SetPoint("TOPLEFT", 1, -1)
			self:SetWidth(height - 2)
			self:SetHeight(height - 2)
		]],
		portrait3DModel = true,
		healthBar = [[
			self:SetPoint("TOPLEFT", object.portrait, "TOPRIGHT", 1, 0)
			self:SetPoint("BOTTOMRIGHT", object.powerBar, "TOPRIGHT", 0, 0)
		]],
		powerBar = [[
			self:SetHeight(max((object.db.height - 2) * object.db.powerBarHeight, 0.001))
			self:SetPoint("BOTTOMLEFT", object.portrait, "BOTTOMRIGHT", 1, 0)
			self:SetPoint("BOTTOMRIGHT", -1, 1)
		]],
		healthBarClassColor = true, healthText3 = 5, powerText3 = 5,
		healthText1FontSize = 11, healthText2FontSize = 11, healthText3FontSize = 11, healthText4FontSize = 11, healthText5FontSize = 11,
		powerText1FontSize = 11, powerText2FontSize = 11, powerText3FontSize = 11, powerText4FontSize = 11, powerText5FontSize = 11,
		raidIcon = [[
			self:SetPoint("TOPLEFT", object, "TOPLEFT", 2, -2)
			self:SetHeight(16)
			self:SetHeight(16)
		]],
		raidIconUse = true,
		stateText = [[
			self:SetPoint("BOTTOM", object.portrait, "BOTTOM", 0, 1)
		]],
		stateTextFontSize = 11,
		nameText = [[
			self:SetPoint("LEFT", object.healthBar, "LEFT", 2, 1)
			self:SetPoint("RIGHT", object.healthText3, "LEFT", -1, 0)
			self:SetJustifyH("LEFT")
		]],
		nameTextFontSize = 11,
		levelText = [[
			self:SetPoint("LEFT", object.powerBar, "LEFT", 2, 1)
		]],
		levelTextFontSize = 11,
		classText = [[
			self:SetPoint("BOTTOMLEFT", object.levelText, "BOTTOMRIGHT", 1, 0)
			self:SetPoint("RIGHT", object.powerText3, "LEFT", -1, 0)
			self:SetJustifyH("LEFT")
		]],
		classTextFontSize = 11,
		combatIcon = [[
			self:SetPoint("CENTER", object, "LEFT", 0, 0)
			self:SetWidth(20)
			self:SetHeight(20)
		]],
		combatIconUse = true,
		leaderIcon = [[
			self:SetPoint("BOTTOMLEFT", object, "TOPLEFT", 0, -6)
			self:SetWidth(18)
			self:SetHeight(18)
		]],
		leaderIconUse = true,
		lootIcon = [[
			self:SetPoint("LEFT", object.leaderIcon, "RIGHT", 0, 0)
			self:SetWidth(14)
			self:SetHeight(14)
		]],
		lootIconUse = true,
		topAnchor = "healthBar", bottomAnchor = "powerBar",
		aggroBorder = [[
			self:SetPoint("TOPLEFT", object.healthBar, "TOPLEFT", 0, 0)
			self:SetPoint("BOTTOMRIGHT", object.powerBar, "BOTTOMRIGHT", 0, 0)
		]],
		eliteFrame = [[
			self:SetFrameLevel(object:GetFrameLevel() + 1)
			self:SetWidth(92)
			self:SetHeight(92)
			self:SetPoint("CENTER", object, "LEFT", 14, -2)
		]],
	},
	pet = {
		width = 160, height = 36,
		buffNum = 6, buffSmallSize = 13, buffBigSize = 13,
		debuffNum = 6, debuffSmallSize = 13, debuffBigSize = 13,
		portrait = false,
		healthBar = [[
			self:SetPoint("TOPLEFT", 1, -1)
			self:SetPoint("BOTTOMRIGHT", object.powerBar, "TOPRIGHT", 0, 0)
		]],
		powerBar = [[
			self:SetHeight(max((object.db.height - 2) * object.db.powerBarHeight, 0.001))
			self:SetPoint("BOTTOMLEFT", 1, 1)
			self:SetPoint("BOTTOMRIGHT", -1, 1)
		]],
		raidIcon = [[
			self:SetPoint("LEFT", object.healthBar, "LEFT", 0, 0)
			self:SetHeight(16)
			self:SetHeight(16)
		]],
		stateText = [[
			self:SetPoint("LEFT", object.raidIcon, "RIGHT", 0, 1)
		]],
		stateTextFontSize = 10,
		nameText = [[
			self:SetPoint("LEFT", object.stateText, "RIGHT", 2, 0)
			self:SetPoint("RIGHT", object.healthText3, "LEFT", -1, 0)
			self:SetJustifyH("LEFT")
		]],
		nameTextFontSize = 10,
		healthText3FontSize = 10, powerText3FontSize = 10,
		levelTextFontSize = 10, classTextFontSize = 10,
		eliteFrame = false, eliteFrameUse = false,
	},
	pettarget = {
		default = "targettarget",
	},
	target = {
		comboOffset = 1, comboScale = 0.66,
		portrait = [[
			self:SetPoint("TOPRIGHT", -1, -1)
			self:SetWidth(height - 2)
			self:SetHeight(height - 2)
		]],
		healthBar = [[
			self:SetPoint("TOPLEFT", 1, -1)
			self:SetPoint("BOTTOMRIGHT", object.powerBar, "TOPRIGHT", 0, 0)
		]],
		powerBar = [[
			self:SetHeight(max((object.db.height - 2) * object.db.powerBarHeight, 0.001))
			self:SetPoint("BOTTOMLEFT", 1, 1)
			self:SetPoint("BOTTOMRIGHT", object.portrait, "BOTTOMLEFT", -1, 0)
		]],
		raidIcon = [[
			self:SetPoint("TOPRIGHT", object, "TOPRIGHT", -2, -2)
			self:SetHeight(16)
			self:SetHeight(16)
		]],
		healthText1 = 7, healthText3 = false, powerText1 = 7, powerText3 = false,
		nameText = [[
			self:SetPoint("RIGHT", object.healthBar, "RIGHT", -2, 1)
			self:SetPoint("LEFT", object.healthText1, "RIGHT", 1, 0)
			self:SetJustifyH("RIGHT")
		]],
		levelText = [[
			self:SetPoint("RIGHT", object.powerBar, "RIGHT", -2, 1)
		]],
		classText = [[
			self:SetPoint("BOTTOMRIGHT", object.levelText, "BOTTOMLEFT", -1, 0)
			self:SetPoint("LEFT", object.powerText1, "RIGHT", 1, 0)
			self:SetJustifyH("RIGHT")
		]],
		combatIcon = [[
			self:SetPoint("CENTER", object, "RIGHT", 0, 0)
			self:SetWidth(20)
			self:SetHeight(20)
		]],
		eliteFrame = [[
			self:SetFrameLevel(object:GetFrameLevel() + 1)
			self:SetWidth(92)
			self:SetHeight(92)
			self:SetPoint("CENTER", object, "RIGHT", -14, -2)
		]],
		eliteFrameUse = true,
		comboFrameIsLeftPos = false, eliteFrameIsLeft = false,
	},
	targettarget = {
		width = 80, height = 20,
		portrait = false,
		healthBar = [[
			self:SetPoint("TOPLEFT", 1, -1)
			self:SetPoint("BOTTOMRIGHT", object.powerBar, "TOPRIGHT", 0, 0)
		]],
		powerBar = [[
			self:SetHeight(max((object.db.height - 2) * object.db.powerBarHeight, 0.001))
			self:SetPoint("BOTTOMLEFT", 1, 1)
			self:SetPoint("BOTTOMRIGHT", -1, 1)
		]],
		powerBarHeight = 0.1,
		raidIcon = [[
			self:SetPoint("LEFT", object.healthBar, "LEFT", 0, 0)
			self:SetHeight(12)
			self:SetHeight(12)
		]],
		nameText = [[
			self:SetPoint("LEFT", object.raidIcon, "RIGHT", 2, 1)
			self:SetPoint("RIGHT", object.healthText3, "LEFT", -1, 0)
			self:SetJustifyH("LEFT")
		]],
		healthText3 = 1, powerText3 = false,
		levelText = false, classText = false, stateText = false,
		combatIcon = false, combatIconUse = false,
		leaderIcon = false, leaderIconUse = false,
		lootIcon = false, lootIconUse = false,
		nameTextFontSize = 9, healthText3FontSize = 9,
		buffSmallSize = 10, buffBigSize = 10,
		debuffSmallSize = 10, debuffBigSize = 10,
		eliteFrame = false, eliteFrameUse = false,
	},
	targettargettarget = {
		default = "targettarget",
	},
	focus = {
		default = "target",
	},
	focustarget = {
		default = "targettarget",
	},
	focustargettarget = {
		default = "targettarget",
	},
	party = {
		scale = 0.9,
	},
	partytarget = {
		width = 64,
		default = "targettarget",
	},
	partypet = {
		width = 64,
		default = "targettarget",
	},
	boss = {
		default = "target", width = 180, scale = 0.7, bossOffset = 17, pvpIcon = false, pvpIconUse = false,
		eliteFrameUse = true,
	},
}, {
	pet = { 40, -54 },
	pettarget = { 80, -97 },
	partytarget = { 222, 0 },
	partypet = { 222, -25 },
	targettarget = { 188, -41 },
	targettargettarget = { 188, -65 },
	focustarget = { 188, -41 },
	focustargettarget = { 188, -65 },

})