local L = LibStub("AceLocale-3.0"):NewLocale("Icetip", "zhCN");
if not L then return end

L["Active Talent: "] = "当前天赋: "
-- L["Always"] = ""
L["Anchor"] = "锚点"
L["Background color"] = "背景颜色"
L["Background color for dead units."] = "目标死亡背景颜色"
L["Background color for hostile NPCs."] = "敌对NPC背景颜色"
L["Background color for hostile players."] = "敌对玩家背景颜色"
L["Background color for neutral NPCs."] = "中立NPC背景颜色"
L["Background color for non-units."] = "其他背景颜色"
L["Background color for the currently watched faction."] = "当前正跟踪阵营的背景颜色"
L["Background color for the friendly NPCs."] = "同阵营NPC背景颜色"
L["Background color for the friendly players."] = "同阵营玩家背景颜色"
L["Background color for when a unit is tapped by another."] = "目标被攻击背景颜色"
L["Background color for your guildmates and friends."] = "同公会与好友的背景颜色"
L["Background style"] = "背景样式"
L["Background tile"] = "背景拼贴"
L["Border color"] = "边框颜色"
L["Border size"] = "边框尺寸"
L["Border style"] = "边框样式"
L["Bottom"] = "下部"
L["Bottom Left"] = "左下"
L["Bottom Right"] = "右下"
L["Bottom-left"] = "左下"
L["Bottom-right"] = "右下"
L["Center"] = "居中"
L["Change how the raid target icon shows."] = "在鼠标上显示团队标记"
L["Change how the tooltip appearance in grneral."] = "设定鼠标提示样式"
L["Change how the tooltip fades."] = "设定鼠标提示框的消失形式"
L[ [=[Change the background texture.

Note:You may need to change the Background color to white to see some of the backgrounds properly.]=] ] = [=[设定鼠标提示背景材质

注意: 你可能需要更改背景颜色为白色才可以使得部分材质看起来正常]=]
L[ [=[Change the border texture.

Note: You may need to change the Background color to white to see some of the backgrounds properly.]=] ] = [=[设定鼠标提示边框材质

注意: 你可能需要更改边框颜色为白色才可以使得部分材质看起来正常]=]
L["Change what size is the font."] = "设定字体尺寸"
L["Change where is the tooltip is showed."] = "设置鼠标提示显示位置"
L["Color border by class"] = "根据职业边框着色"
L["Colored tooltip border"] = "提示边框着色"
L["Currently watched faction"] = "当前跟踪的阵营"
L["Dead"] = "死亡"
L["Enable"] = "启用"
L["Enable/Disable colored the tooltip border by the player's class"] = "启用/禁用鼠标提示框根据玩家职业着色"
L["Enable/Disable custom background color"] = "启用/禁用自定义背景颜色"
L["Enable/Disable show target of target"] = "启用/禁用显示目标的目标"
L["Enable/Disable show target's talent"] = "启用/禁用显示目标的天赋"
L["Enable/Disable to show a npc's reputation information between you"] = "显示目标NPC与你之间的声望信息"
L["Fadeout"] = "渐隐"
L["Fadeout configure"] = "提示框消失设定"
L["Font"] = "字体"
L["Font size"] = "字体尺寸"
L["Frame"] = "框体"
L["Friendly NPCs"] = "同阵营NPC"
L["Friendly players"] = "同阵营玩家"
L["General"] = "综合"
L["Guild and friends"] = "工会和好友"
L["Health bar"] = "生命条"
L["Health bar text"] = "生命条文字"
L["Hide"] = "隐藏"
L["Horizontal offset"] = "水平方向位置"
L["Hostile NPCs"] = "敌对NPC"
L["Hostile players"] = "敌对玩家"
L["Icetip"] = "Icetip"
L["Left"] = "左边"
L["Mouse Bottom"] = "鼠标下边"
L["Mouse Bottom Left"] = "鼠标左下"
L["Mouse Bottom Right"] = "鼠标右下"
L["Mouse Left"] = "鼠标左边"
L["Mouse Right"] = "鼠标右边"
L["Mouse Top"] = "鼠标上边"
L["Mouse Top Left"] = "鼠标左上"
L["Mouse Top Right"] = "鼠标右上"
L["Neutral NPCs"] = "中立NPC"
-- L["Never"] = ""
L["Non-unit frames"] = "非单位框体"
L["Not Specified"] = "未指定"
L["Num"] = "数值"
L["Num(precent)"] = "数值(百分比)"
-- L["Only show with modifiekey"] = ""
L["Options for the frame mouseover tooltips(spells, items, etc.)"] = "鼠标悬停在某框体(例如: 法术, 物品, 玩家头像等)上时的提示框位置"
L["Options for the tooltip's status bar."] = "设定鼠标提示上的状态条样式"
L["Options for unit mouseover tooltips(NPC, target, player, etc.)"] = "鼠标悬停在某对象(例如: NPC, 目标, 玩家等)上时的提示框位置"
L["Other"] = "其他"
-- L["Out of combat"] = ""
L["Parent Bottom"] = "主框体下部"
L["Parent Bottom Left"] = "主框体左下"
L["Parent Bottom Right"] = "主框体右下"
L["Parent Left"] = "主框体左边"
L["Parent Right"] = "主框体右边"
L["Parent Top"] = "主框体上部"
L["Parent Top Left"] = "主框体左上"
L["Parent Top Right"] = "主框体右上"
L["Percent"] = "百分比"
L["Position"] = "位置"
L["Position of the raid target icon."] = "设置团队标记在鼠标上显示的位置"
L["Power bar"] = "能量条"
L["Power bar text"] = "能量条文字"
L["Raid target icon"] = "团队标记"
L["Rare"] = "稀有"
L["Right"] = "右边"
L["Scale"] = "缩放"
L["Sec Talent: "] = "第二天赋: "
L["Set how large the tooltip is."] = "设置鼠标提示框的大小尺寸"
-- L["Sets anchor offset"] = ""
-- L["Sets offset of the X"] = ""
-- L["Sets offset of the Y"] = ""
L["Sets the text style."] = "设定文字样式"
L["Sets the tooltip's style"] = "设定鼠标提示样式"
L["Sets what color the tooltip's background is."] = "设定鼠标提示背景颜色"
L["Sets what color the tooltip's border is."] = "设定鼠标提示边框颜色"
L["Sets what size the tooltip's backgroud texture tile"] = "设定背景材质拼贴的尺寸"
L["Sets what texture tile the tooltip's background is."] = "设定鼠标提示背景材质"
L["Show minimap icon"] = "显示小地图图标"
L["Show the icon on the minimap"] = "在小地图上显示图标"
L["Show the status text on the power bar."] = "在能量条上显示状态文字"
-- L["Show the tooltip for non-unit framers if..."] = ""
-- L["Show the tooltip for unit frames if..."] = ""
-- L["Show the tooltip for world objects if..."] = ""
-- L["Show the tooltip for world units if..."] = ""
-- L["Show the tooltip if the specified modifier is being held down"] = ""
-- L["Show tooltips"] = ""
L["Size"] = "尺寸"
L["Size of the raid target icon."] = "团队标记尺寸"
L["Status bar"] = "状态条"
L["Tapped"] = "被攻击"
L["Text style"] = "文字样式"
L["Texture"] = "材质"
-- L["The anchor with which the tooltips are showed."] = ""
-- L["The position of the health bar relative to the tooltip."] = ""
-- L["The position of the power bar relative to the tooltip."] = ""
L["The size of the health bar"] = "生命条尺寸"
L["The size of the power bar."] = "能量条尺寸"
L["The size the border takes up."] = "设置边框厚度"
L["The texture which the health bar uses."] = "设定生命条材质"
L["The texture which the power bar uses."] = "设定能量条材质"
L["Tile size"] = "拼贴尺寸"
L["Toggle custom background color"] = "自定义背景颜色"
L["Toggle show npc faction"] = "显示目标声望信息"
L["Toggle show target of target"] = "显示目标的目标"
L["Toggle show target's talent"] = "显示目标的天赋"
L["Toggle show the raid target icon on the tooltip."] = "显示团队标记"
L["Toggle show the status text on the health bar."] = "显示生命条状态文字"
L["Toggle the health bar on the tooltip."] = "显示生命条"
L["Toggle the power bar on the tooltip."] = "显示能量条"
L["Tooltip Bottom"] = "鼠标下边"
L["Tooltip Left"] = "鼠标提示左边"
L["Tooltip Right"] = "鼠标提示右边"
L["Tooltip Top"] = "鼠标上边"
L["Tooltip's style configure"] = "鼠标提示样式设定"
L["Top"] = "上部"
L["Top Left"] = "左上"
L["Top Right"] = "右上"
L["Top-left"] = "左上"
L["Top-right"] = "右上"
L["Unit"] = "单位"
L["Unit frames"] = "单位框体"
L["Vertical offset"] = "垂直方向"
L["What font face to use."] = "设定字体样式"
-- L["What kind of fade to use for non-unit frames (spells, items, etc.)"] = ""
-- L["What kind of fade to use for unit frames (myself, target, party member, etc.)"] = ""
-- L["What kind of fade to use for world objects (mailbox, corpse, etc.)"] = ""
L["What kind of fade to use for world units (other players, NPC in the world, etc.)"] = "世界中其他玩家或者NPC的提示信息消失的形式"
L["When you watch a item, colored tooltip by item's quality color"] = "当查看一件物品, 提示边框会以当前物品的材质着色"
L["World objects"] = "世界物品"
L["World units"] = "世界单位"
L["[Target] "] = "[目标] "
L["|cffFFAAFF(Rare Boss)|r"] = "|cffFFAAFF(稀有精英)|r"
L["|cffff0000>YOU<|r"] = "|cffff0000>你<|r"
L["|cffffd200Version: "] = "|cffffd200版本: "

