<mmps>
  <config>
    <enableEffArmor>true</enableEffArmor>    <!-- Displays effective armor calculation. ** only when armor values are present in "vehiclesData" section -->
    <enableRulerWhenTD>true</enableRulerWhenTD>    <!-- Displays GunArc Critical Angle Ruler for TD's -->
    <enableRulerWhenSPG>true</enableRulerWhenSPG>    <!-- Displays GunArc Critical Angle Ruler for SPG's -->
    <minimapEx>false</minimapEx>    <!-- Enables MiniMap Enhancement. -->
    <damagePanelEx>true</damagePanelEx>  <!-- Enables Damage Panel Enhancement. (Displays time to repair). -->
    <bigMapKey>20</bigMapKey>    <!-- Key to zoom MiniMap, default 20(CapsLock), can be changed to 17(Ctrl). -->
    <bigMapSize>600</bigMapSize>   <!-- Size of MiniMap zoom in pixels. -->
    <ordinateWhenTank>0.90</ordinateWhenTank>    <!-- Vertical placement of Effective armor calculation ( In percentage of lower half vertical screen resolution ). -->
    <ordinateWhenTD>0.87</ordinateWhenTD>    <!-- Vertical placement of TD GunArc Ruler ( where 0 is screen center and 1 its bottom ). -->
    <ordinateWhenSPG>0</ordinateWhenSPG>    <!-- Vertical placement of SPG GunArc Ruler -->
    <timeOrange>300</timeOrange> <!--Time after with (in seconds) battle timer in uper right corner flashes with orange alert. -->
    <m2pix>8.2</m2pix>    <!-- Distance to Pixels ratio, Default is 1m = 8.2px -->
    <xSpacing>32</xSpacing> <!--GunArc Ruler degre dash'es spacing, default is 32. Recommended setting 16 or 32-->
    <enableClock>true</enableClock> <!-- Displays in-game realtime clock -->
    <circle>445</circle> <!-- View Range Circle Settings. View Range circle size, any meter range as value of viewrange -->
  </config>
  <vehiclesData>
    <!-- If GunArc Rulers behavior are incorect or You want them to display diffrent, define it here. -->
    <!-- "name" In-game name of vehicle. ** must be same as displayed in Damage Panel. -->
    <!-- "type" Vehicle type tags: Tank/TD/SPG, ** type="0" to not display GunArc Ruler. -->
    <!-- "leftArc" Gun left angle limit. -->
    <!-- "rightArc" Gun right angle limit. -->
    <!-- "front" Thickness of front armor plate. -->
    <!-- "arc" Front armor plate inclination in relation to horizontal plane, If vehicle front armor have lance shape with two angles - mark "arc2". -->
    <!-- "arc2" (if exist). Front armor plate inclination in relation to vertical plane of prolonged "Z" axis of Vehicle. -->
    <!-- "side" Thickness of side armor without truck. -->
    <vehicle name="T25 AT" type="TD" leftArc="10" rightArc="10" front="88.9" arc="45" side="76.2"/>
    <vehicle name="ARL V39" type="TD" leftArc="7" rightArc="7" front="60" arc="50" side="40"/>
    <vehicle name="ARL 44" front="120" arc="50" side="50"/>
    <vehicle name="Type 59" front="100" arc="50" side="80"/>
    <vehicle name="Type T-34" front="45" arc="60" side="45"/>
    <vehicle name="PzKpfw V Panther" front="85" arc="52" side="40"/>
    <vehicle name="PzKpfw VI Tiger (P)" front="200" arc="10" side="80"/>
    <vehicle name="Churchill I" front="89" arc="0" side="63.2"/>
    <vehicle name="M7" front="38" arc="55" side="32"/>
    <vehicle name="T49" front="21.8" arc="55" side="19"/>
    <vehicle name="T-34-85" front="45" arc="60" side="45"/>
    <vehicle name="T-50-2" front="37" arc="50" side="37"/>
    <vehicle name="Alecto" type="TD" leftArc="15" rightArc="15" front="10" arc="30" side="10"/>
  </vehiclesData>
</mmps>
