<gui_sounds.xml>
  <controls>
    <default>
	  <sixthsense>/xvm/xvm/sixthsense</sixthsense>
      <over>/GUI/buttons/highlight</over>
      <press>/GUI/buttons/play</press>
    </default>
    <schemas>
      <buttonCapsRed>
        <sounds>
          <over>/GUI/buttons/highlight_red_butt</over>
          <press>/GUI/buttons/play</press>
        </sounds>
        <groups>
        </groups>
      </buttonCapsRed>
      <redButton>
        <sounds>
          <over>/GUI/buttons/highlight_red_butt</over>
          <press>/GUI/buttons/grey_butt</press>
        </sounds>
        <groups>
        </groups>
      </redButton>
      <positiveCtl>
        <sounds>
          <over>/GUI/buttons/highlight</over>
          <press>/GUI/buttons/yes1</press>
        </sounds>
        <groups>
          <iconButton>
          </iconButton>
          <iconTextButton>
          </iconTextButton>
          <okButton>
          </okButton>
          <messengerButton>
          </messengerButton>
          <radioButton>
          </radioButton>
          <checkBox>
          </checkBox>
          <dropDownMenu>
          </dropDownMenu>
          <dropDownItemRenderer>
          </dropDownItemRenderer>
          <maintenanceDDRenderer>
          </maintenanceDDRenderer>
          <trainingBtn>
          </trainingBtn>
        </groups>
      </positiveCtl>
      <closeCtl>
        <sounds>
          <over>/GUI/buttons/highlight</over>
          <press>/GUI/buttons/cancelcloseno</press>
        </sounds>
        <groups>
          <closeWindow>
          </closeWindow>
          <cancelButton>
          </cancelButton>
        </groups>
      </closeCtl>
      <minimizeWindow>
        <sounds>
          <over>/GUI/buttons/highlight</over>
          <press>/GUI/buttons/minimize</press>
        </sounds>
        <groups>
        </groups>
      </minimizeWindow>
      <fittingButton>
        <sounds>
          <over>/GUI/buttons/highlight</over>
          <press>/GUI/buttons/play</press>
          <close>/GUI/buttons/minimize</close>
        </sounds>
        <groups>
        </groups>
      </fittingButton>
      <carouselArrow>
        <sounds>
          <over>/GUI/buttons/highlight</over>
          <press>/GUI/buttons/highlightx</press>
        </sounds>
        <groups>
        </groups>
      </carouselArrow>
      <carouselButton>
        <sounds>
          <over>/GUI/buttons/carousel</over>
          <press>/GUI/buttons/tank_selection</press>
        </sounds>
        <groups>
        </groups>
      </carouselButton>
      <tabCtl>
        <sounds>
          <over>/GUI/buttons/highlight</over>
          <press>/GUI/buttons/tabb</press>
        </sounds>
        <groups>
          <tab>
          </tab>
          <accordion>
          </accordion>
          <arrow>
          </arrow>
          <contextmenu>
          </contextmenu>
          <scrollBtn>
          </scrollBtn>
        </groups>
      </tabCtl>
      <rendererNormal>
        <sounds>
          <over>/GUI/buttons/highlight</over>
          <out>/GUI/buttons/highlight</out>
          <press>/GUI/buttons/yes1</press>
        </sounds>
        <groups>
          <squad>
          </squad>
          <rendererRecruit>
          </rendererRecruit>
          <shellRenderer>
          </shellRenderer>
          <techTreeRenderer>
          </techTreeRenderer>
          <barracksItemRendererBuy>
          </barracksItemRendererBuy>
          <barracksItemRenderer>
          </barracksItemRenderer>
          <barracksItemRendererEmpty>
          </barracksItemRendererEmpty>
          <customizationItemRenderer>
          </customizationItemRenderer>
        </groups>
      </rendererNormal>
    </schemas>
    <overrides>
    </overrides>
  </controls>
  <effects>
    <vehicle_changing>/GUI/buttons/tank_changing</vehicle_changing>
    <spend_credits>/GUI/buttons/coins</spend_credits>
    <spend_gold>/GUI/buttons/coins</spend_gold>
    <spend_credits_and_gold>/GUI/buttons/coins</spend_credits_and_gold>
    <select_radial_button>/GUI/buttons/cancelcloseno</select_radial_button>
    <earn_credits>/GUI/buttons/coins</earn_credits>
    <earn_gold>/GUI/buttons/coins</earn_gold>
    <earn_credits_and_gold>/GUI/buttons/coins</earn_credits_and_gold>
  </effects>
</gui_sounds.xml>