local L = LibStub("AceLocale-3.0"):NewLocale("Skada", "enUS", true)

if not L then return end

L["Disable"] = true
L["Profiles"] = true
L["Hint: Left-Click to toggle Skada window."] = true
L["Shift + Left-Click to reset."] = true
L["Right-click to open menu"] = true
L["Options"] = true
L["Appearance"] = true
L["A damage meter."] = true
L["Skada summary"] = true

L["Current"] = true
L["Total"] = true

L["All data has been reset."] = true
L["Skada: Modes"] = true
L["Skada: Fights"] = true

-- Options
L["Disabled Modules"] = true
L["This change requires a UI reload. Are you sure?"] = true
L["Tick the modules you want to disable."] = true
L["Bar font"] = true
L["The font used by all bars."] = true
L["Bar font size"] = true
L["The font size of all bars."] = true
L["Bar texture"] = true
L["The texture used by all bars."] = true
L["Bar spacing"] = true
L["Distance between bars."] = true
L["Bar height"] = true
L["The height of the bars."] = true
L["Bar width"] = true
L["The width of the bars."] = true
L["Bar color"] = true
L["Choose the default color of the bars."] = true
L["Max bars"] = true
L["The maximum number of bars shown."] = true
L["Bar orientation"] = true
L["The direction the bars are drawn in."] = true
L["Left to right"] = true
L["Right to left"] = true
L["Combat mode"] = true
L["Automatically switch to set 'Current' and this mode when entering combat."] = true
L["None"] = true
L["Return after combat"] = true
L["Return to the previous set and mode after combat ends."] = true
L["Show minimap button"] = true
L["Toggles showing the minimap button."] = true

L["Skada: %s for %s:"] = "Skada: %s for %s:"
L["Only keep boss fighs"] = true
L["Boss fights will be kept with this on, and non-boss fights are discarded."] = true

L["Lock window"] = true
L["Locks the bar window in place."] = true
L["Reverse bar growth"] = true
L["Bars will grow up instead of down."] = true
L["Number format"] = true
L["Controls the way large numbers are displayed."] = true
L["Number set duplicates"] = "Number set duplicates"
L["Append a count to set names with duplicate mob names."] = "Append a count to set names with duplicate mob names."
L["Set format"] = "Set format"
L["Controls the way set names are displayed."] = "Controls the way set names are displayed."
L["Reset on entering instance"] = true
L["Controls if data is reset when you enter an instance."] = true
L["Reset on joining a group"] = true
L["Controls if data is reset when you join a group."] = true
L["Reset on leaving a group"] = true
L["Controls if data is reset when you leave a group."] = true
L["General options"] = true
L["Mode switching"] = true
L["Data resets"] = true
L["Bars"] = true

L["Yes"] = true
L["No"] = true
L["Ask"] = true
L["Condensed"] = true
L["Detailed"] = true

L["Hide when solo"] = true
L["Hides Skada's window when not in a party or raid."] = true

L["Title bar"] = true
L["Background texture"] = true
L["The texture used as the background of the title."] = true
L["Border texture"] = true
L["The texture used for the border of the title."] = true
L["Border thickness"] = true
L["The thickness of the borders."] = true
L["Background color"] = true
L["The background color of the title."] = true

L["Do you want to reset Skada?"] = true
L["The margin between the outer edge and the background texture."] = true
L["Margin"] = true
L["Window height"] = true
L["The height of the window. If this is 0 the height is dynamically changed according to how many bars exist."] = true
L["Adds a background frame under the bars. The height of the background frame determines how many bars are shown. This will override the max number of bars setting."] = true
L["Enable"] = true
L["Background"] = true
L["The texture used as the background."] = true
L["The texture used for the borders."] = true
L["The color of the background."] = true
L["Data feed"] = true
L["Choose which data feed to show in the DataBroker view. This requires an LDB display addon, such as Titan Panel."] = true
L["Data segments to keep"] = true
L["The number of fight segments to keep. Persistent segments are not included in this."] = true

L["Alternate color"] = true
L["Choose the alternate color of the bars."] = true

L["Enables the title bar."] = true

L["Skada Menu"] = true
L["Switch to mode"] = true
L["Report"] = true
L["Toggle window"] = true
L["Configure"] = true
L["Delete segment"] = true
L["Keep segment"] = true
L["Mode"] = true
L["Lines"] = true
L["Channel"] = true
L["Send report"] = true
L["No mode selected for report."] = true
L["Say"] = true
L["Raid"] = true
L["Party"] = true
L["Guild"] = true
L["Officer"] = true
L["Self"] = true
L["RealID"] = true
L["Instance"] = true

L["Delete window"] = true
L["Deletes the chosen window."] = true
L["Are you sure you want to delete this window?"] = true
L["Choose the window to be deleted."] = true
L["Enter the name for the new window."] = true
L["Create window"] = true
L["Windows"] = true

L["Switch to segment"] = true
L["Segment"] = true

L["Whisper"] = true
L["Whisper Target"] = true
L["No mode or segment selected for report."] = true
L["Name of recipient"] = true

L["Last fight"] = true
L["Disable while hidden"] = true
L["Skada will not collect any data when automatically hidden."] = true
L["Data Collection"] = "Data Collection"
L["ENABLED"] = "ENABLED"
L["DISABLED"] = "DISABLED"

L["Rename window"] = true
L["Enter the name for the window."] = true

L["Bar display"] = true
L["Display system"] = true
L["Choose the system to be used for displaying data in this window."] = true

L["Class color bars"] = true
L["When possible, bars will be colored according to player class."] = true
L["Class color text"] = true
L["When possible, bar text will be colored according to player class."] = true

L["Reset"] = true
L["Show tooltips"] = true
L["Shows tooltips with extra information in some modes."] = true

L["Hide in PvP"] = true
L["Hides Skada's window when in Battlegrounds/Arenas."] = true

L["Click for"] = true
L["Shift-Click for"] = true
L["Control-Click for"] = true
L["Default"] = true
L["Top right"] = true
L["Top left"] = true
L["Position of the tooltips."] = true
L["Tooltip position"] = true

L["Shows a button for opening the menu in the window title bar."] = true
L["Show menu button"] = true

L["Start new segment"] = true

L["Hide in combat"] = true
L["Hides Skada's window when in combat."] = true
L["Hide in Pet Battle"] = true
L["Hides Skada's window when in Pet Battle."] = true

L["Tooltips"] = true
L["Informative tooltips"] = true
L["Shows subview summaries in the tooltips."] = true
L["Subview rows"] = true
L["The number of rows from each subview to show when using informative tooltips."] = true

L["Show rank numbers"] = true
L["Shows numbers for relative ranks for modes where it is applicable."] = true

L["Show spark effect"] = true

L["Aggressive combat detection"] = true
L["Skada usually uses a very conservative (simple) combat detection scheme that works best in raids. With this option Skada attempts to emulate other damage meters. Useful for running dungeons. Meaningless on boss encounters."] = true

L["Clickthrough"] = true
L["Disables mouse clicks on bars."] = true

L["Wipe mode"] = true
L["Automatically switch to set 'Current' and this mode after a wipe."] = true

L["Merge pets"] = true
L["Merges pets with their owners. Changing this only affects new data."] = true

L["Show totals"] = true
L["Shows a extra row with a summary in certain modes."] = true

L["There is nothing to report."] = true

L["Buttons"] = true

L["Deletes the chosen window."] = true
L["Delete window"] = true
L["Window"] = true
L["Scale"] = true
L["Sets the scale of the window."] = true

L["Snaps the window size to best fit when resizing."] = true
L["Snap to best fit"] = true

L["Hide window"] = true

L["Choose the background color of the bars."] = true

L["Font flags"] = true
L["Sets the font flags."] = true
L["None"] = true
L["Outline"] = true
L["Thick outline"] = true
L["Monochrome"] = true
L["Outlined monochrome"] = true

L["The height of the title frame."] = true
L["Title height"] = true
L["Use class icons where applicable."] = true
L["Class icons"] = true

L["Include set"] = true
L["Include set name in title bar"] = true

L["Skada has changed!"] = true
L["All Skada functionality is now in 1 addon folder."] = true
L["Skada will |cFFFF0000NOT|r function properly until you delete the following AddOns:"] = true
L["Click below and configure your '|cFFFF0000Disabled Modules|r'."] = true

L["Condensed(Not DPS)"] = true
L["Condensed(Not DPS+No Comma)"] = true
L["M/K"] = true
L["M/K(Not DPS)"] = true
L["M/K(Not DPS+No Comma)"] = true
L["Detailed(No comma)"] = true

L["Eok"] = ""
L["Man"] = ""
L["Hwoe"] = ""

-- Local used by common modules
L["s"] = true
L["Hit:"] = true
L["Average hit:"] = true
L["Maximum hit:"] = true
L["Minimum hit:"] = true
L["Damage"] = true
L["Healing"] = true
L["DPS"] = true
L["HPS"] = true
L["Hit"] = true
L["Critical"] = true
L["Glancing"] = true
L["Crushing"] = true
L["Absorb"] = true
L["Block"] = true
L["Deflect"] = true
L["Dodge"] = true
L["Evade"] = true
L["Immune"] = true
L["Missed"] = true
L["Reflect"] = true
L["Parry"] = true
L["Resist"] = true
L["Overhealed"] = true
L["Absorbed"] = true
L["Attack"] = true
L[" (DOT)"] = true
L[" (HOT)"] = true
L["Spell list"] = true
L["Columns"] = true
L["Percent"] = true

-- Local used by Damage.lua
L["Damage list"] = "Damage"
L["Damage: Player spell list"] = true
L["Damage: Player spell list > Hit/miss list"] = true
L["Damage: Player damaged mob"] = true
L["Damage: Player damaged mob > Spell list"] = true
L["Damaged mob list"] = "Damaged mob"
L["Damaged mob: Damaged player list"] = true
L["Damaged mob: Damaged player list > Player spells"] = true
L["DPS list"] = "DPS"

L["Activity"] = true
L["Damaged mob"] = true
L["RDPS"] = true
L["Damage: Personal DPS"] = true
L["Damage: Raid DPS"] = true
L["Damage done"] = true
L["Active time"] = true
L["Segment time"] = true

-- Local used by Healing.lua
L["Healing list"] = "Healing"
L["Healing: Player spell list"] = true
L["Healing: Healed list"] = true
L["Healing: Healed list > Spell list"] = true
L["Total healing list"] = "Total healing"
L["Total healing: Spell list"] = true
L["Overhealing list"] = "Overhealing"
L["Overhealing: Spell list"] = true
L["Absorbed healing"] = true
L["Absorbed Healing: Spell list"] = true
L["Enemy Healing"] = true
L["Enemy Healing: Spell list"] = true
L["Enemy Healing: Healed list"] = true
L["Enemy Healing: Healed list > Spell"] = true
L["Healing taken list"] = "Healing taken"
L["Healing taken: Spell list"] = true
L["Healing taken: Healed player list"] = true

L["Healed"] = true
L["Total healing"] = true
L["Overhealing"] = true
L["Overheal"] = true
L["Overrate"] = true
L["Absorbed heal"] = true
L["Healing taken"] = true
L["Heal from"] = true

-- Local used by DamageTaken.lua
L["Damage taken list"] = "Damage taken"
L["Damage taken: Player taken spell list"] = true
L["Damage taken by spell"] = true
L["Damage taken by spell: Player list"] = true
L["Damage taken by mob"] = true
L["Damage taken by mob: Player list"] = true
L["Damage taken by mob: Player list > Spells"] = true

L["DamageTaken"] = "Damage tanken"
L["Damage taken"] = true
L["Taken spell"] = true
L["Damage from"] = true
L["DTPS"] = true

L["Blocked"] = true
L["Resisted"] = true

-- Local used by Friendly.lua
L["Friendly damage list"] = "Friendly damage"
L["Friendly damage: Spell list"] = true
L["Friendly damage: Damaged player list"] = true
L["Friendly damage: Damaged player list > Spells"] = true

L["Friendly"] = "Friendly damage"
L["Friendly damage"] = true
L["Damaged friend"] = true

-- Local used by CC.lua
L["CC breakers"] = true
L["CC breakers: Broken mob list"] = true
L["CC breaks"] = true
L["CC"] = true

-- Local used by Deaths.lua
L["Deaths"] = true
L["Death log"] = true
L["%s dies"] = true
L["Death"] = true
L["Timestamp"] = true
L["Change"] = true
L["Health"] = true
L["Overkill"] = true
L["'s "] = true

-- Local used by Debuffs.lua
L["Debuff uptimes"] = true
L["Debuff uptimes: Spell list"] = true
L["Buff uptimes"] = true
L["Buff uptimes: Spell list"] = true
L["Debuffs"] = true
L["Buffs"] = true

-- Local used by Dispels.lua
L["Dispels"] = true
L["Dispels: Dispeled spell"] = true
L["Dispels: Dispeled spell > Targets"] = true

-- Local used by Interrupts.lua
L["Interrupts"] = true
L["Interrupts: Interrupted spell"] = true
L["Interrupts: Interrupted spell > Targets"] = true

-- Local used by Power.lua
L["Mana gained"] = true
L["Mana gained: Spell list"] = true

L["Power"] = "Mana gained"

-- Local used by Threat.lua
L["Threat list"] = "Threat"
L["Threat"] = true
L["Threat: Personal Threat"] = true
L["Threat warning"] = true
L["Flash screen"] = true
L["This will cause the screen to flash as a threat warning."] = true
L["Shake screen"] = true
L["This will cause the screen to shake as a threat warning."] = true
L["Play sound"] = true
L["This will play a sound as a threat warning."] = true
L["Threat sound"] = true
L["The sound that will be played when your threat percentage reaches a certain point."] = true
L["Threat threshold"] = true
L["When your threat reaches this level, relative to tank, warnings are shown."] = true
L["Do not warn while tanking"] = true
L["Show raw threat"] = true
L["Shows raw threat percentage relative to tank instead of modified for range."] = true
L["Use focus target"] = true
L["Shows threat on focus target, or focus target's target, when available."] = true
L["TPS"] = true
