------------------------------
--      Are you local?      --
------------------------------

local boss = AceLibrary("Babble-Boss-2.2")["Anubisath Defender"]
local L = AceLibrary("AceLocale-2.2"):new("BigWigs"..boss)

----------------------------
--      Localization      --
----------------------------

L:RegisterTranslations("enUS", function() return {
	cmd = "Defender",

	plagueyou_cmd = "plagueyou",
	plagueyou_name = "Plague on you alert",
	plagueyou_desc = "Warn if you got the Plague",

	plagueother_cmd = "plagueother",
	plagueother_name = "Plague on others alert",
	plagueother_desc = "Warn if others got the Plague",

	thunderclap_cmd = "thunderclap",
	thunderclap_name = "Thunderclap Alert",
	thunderclap_desc = "Warn for Thunderclap",

	meteor_cmd = "meteor",
	meteor_name = "Meteor Alert",
	meteor_desc = "Warn for Meteor",

	shadowstorm_cmd = "shadowstorm",
	shadowstorm_name = "Shadow Storm",
	shadowstorm_desc = "Warn for Shadow Storm",

	explode_cmd = "explode",
	explode_name = "Explode Alert",
	explode_desc = "Warn for Explode",

	enrage_cmd = "enrage",
	enrage_name = "Enrage Alert",
	enrage_desc = "Warn for Enrage",

	summon_cmd = "summon",
	summon_name = "Summon Alert",
	summon_desc = "Warn for add summons",

	icon_cmd = "icon",
	icon_name = "Place icon",
	icon_desc = "Place raid icon on the last plagued person (requires promoted or higher)",

	explodetrigger = "Anubisath Defender gains Explode.",
	explodewarn = "Exploding!",
	enragetrigger = "Anubisath Defender gains Enrage.",
	enragewarn = "Enraged!",
	summonguardtrigger = "Anubisath Defender casts Summon Anubisath Swarmguard.",
	summonguardwarn = "Swarmguard Summoned",
	summonwarriortrigger = "Anubisath Defender casts Summon Anubisath Warrior.",
	summonwarriorwarn = "Warrior Summoned",
	plaguetrigger = "^([^%s]+) ([^%s]+) afflicted by Plague%.$",
	plaguewarn = " has the Plague!",
	plagueyouwarn = "You have the plague!",
	plagueyou = "You",
	plagueare = "are",

	thunderclaptrigger = "^Anubisath Defender's Thunderclap",
	thunderclapwarn = "Thunderclap!",
	meteortrigger = "^Anubisath Defender's Meteor",
	meteorwarn = "Meteor!",
	shadowstormtrigger = "^Anubisath Defender's Shadow Storm",
	shadowstormwarn = "Shadow Storm!",
} end )

L:RegisterTranslations("deDE", function() return {
	plagueyou_name = "Du hast die Seuche",
	plagueyou_desc = "Warnung, wenn Du die Seuche hast.",

	plagueother_name = "X hat die Seuche",
	plagueother_desc = "Warnung, wenn andere Spieler die Seuche haben.",

	thunderclap_name = "Donnerknall",
	thunderclap_desc = "Warnung, wenn Verteidiger des Anubisath Donnerknall wirkt.",

	meteor_name = "Meteor",
	meteor_desc = "Warnung, wenn Verteidiger des Anubisath Meteor wirkt.",

	shadowstorm_name = "Schattensturm",
	shadowstorm_desc = "Warnung, wenn Verteidiger des Anubisath Schattensturm wirkt.",

	explode_name = "Explosion",
	explode_desc = "Warnung, wenn Verteidiger des Anubisath explodiert.",

	enrage_name = "Wutanfall",
	enrage_desc = "Warnung, wenn Verteidiger des Anubisath w\195\188tend wird.",

	summon_name = "Beschw\195\182rung",
	summon_desc = "Warnung, wenn Verteidiger des Anubisath Schwarmwachen oder Krieger beschw\195\182rt.",

	icon_name = "Symbol",
	icon_desc = "Platziert ein Symbol \195\188ber dem Spieler, der die Seuche hat. (Ben\195\182tigt Anf\195\188hrer oder Bef\195\182rdert Status.)",

	explodetrigger = "Verteidiger des Anubisath bekommt 'Explodieren'.",
	explodewarn = "Explosion!",
	enragetrigger = "Verteidiger des Anubisath bekommt 'Wutanfall'.",
	enragewarn = "Wutanfall!",

	summonguardtrigger = "Verteidiger des Anubisath wirkt Schwarmwache des Anubisath beschw\195\182ren.",
	summonguardwarn = "Schwarmwache beschworen!",
	summonwarriortrigger = "Verteidiger des Anubisath wirkt Krieger des Anubisath beschw\195\182ren.",
	summonwarriorwarn = "Krieger beschworen!",

	plaguetrigger = "^([^%s]+) ([^%s]+) von Seuche betroffen%.$",
	plaguewarn = " hat die Seuche!",
	plagueyouwarn = "Du hast die Seuche!",
	plagueyou = "Ihr",
	plagueare = "seid",

	thunderclaptrigger = "^Verteidiger des Anubisath's Donnerknall",
	thunderclapwarn = "Donnerknall!",
	meteortrigger = "^Verteidiger des Anubisath's Meteor",
	meteorwarn = "Meteor!",
	shadowstormtrigger = "^Verteidiger des Anubisath's Schattensturm",
	shadowstormwarn = "Schattensturm!",
} end )

L:RegisterTranslations("zhCN", function() return {
	plagueyou_name = "玩家瘟疫警报",
	plagueyou_desc = "你中了瘟疫时发出警报",

	plagueother_name = "队友瘟疫警报",
	plagueother_desc = "队友中了瘟疫时发出警报",

	thunderclap_name = "雷霆一击警报",
	thunderclap_desc = "阿努比萨斯防御者发动雷霆一击时发出警报",

	explode_name = "爆炸警报",
	explode_desc = "阿努比萨斯防御者即将爆炸时发出警报",

	enrage_name = "狂怒警报",
	enrage_desc = "阿努比萨斯防御者进入狂怒状态时发出警报",

	summon_name = "召唤警报",
	summon_desc = "阿努比萨斯防御者召唤增援时发出警报",

	icon_name = "标记瘟疫",
	icon_desc = "团队标记中瘟疫的玩家 (需要助理或更高权限)",

	explodetrigger = "阿努比萨斯防御者获得了爆炸的效果。",
	explodewarn = "即将爆炸！近战躲开！",
	enragetrigger = "阿努比萨斯防御者获得了狂怒的效果。",
	enragewarn = "进入狂怒状态！",
	summonguardtrigger = "阿努比萨斯防御者施放了召唤阿努比萨斯虫群卫士。",
	summonguardwarn = "虫群卫士已被召唤出来",
	summonwarriortrigger = "阿努比萨斯防御者施放了召唤阿努比萨斯战士。",
	summonwarriorwarn = "阿努比萨斯战士已被召唤出来",
	plaguetrigger = "^(.+)受(.+)了瘟疫效果的影响。$",
	plaguewarn = "受到瘟疫的影响！快躲开！",
	plagueyouwarn = "你受到瘟疫的影响！快跑开！",
	plagueyou = "你",
	plagueare = "到",

	thunderclaptrigger = "^阿努比萨斯防御者的雷霆一击击中(.+)造成%d+点伤害。",
	thunderclapwarn = "雷霆一击发动！",
} end )


L:RegisterTranslations("zhTW", function() return {
	plagueyou_name = "玩家瘟疫警報",
	plagueyou_desc = "你中了瘟疫時發出警報",

	plagueother_name = "隊友瘟疫警報",
	plagueother_desc = "隊友中了瘟疫時發出警報",

	thunderclap_name = "雷霆一擊警報",
	thunderclap_desc = "阿努比薩斯防禦者發動雷霆一擊時發出警報",

	explode_name = "爆炸警報",
	explode_desc = "阿努比薩斯防禦者即將爆炸時發出警報",

	enrage_name = "狂怒警報",
	enrage_desc = "阿努比薩斯防禦者進入狂怒狀態時發出警報",

	summon_name = "召喚警報",
	summon_desc = "阿努比薩斯防禦者召喚增援時發出警報",

	icon_name = "標記瘟疫",
	icon_desc = "團隊標記中瘟疫的玩家 (需要助理或領隊權限)",

	explodetrigger = "阿努比薩斯防禦者獲得了爆炸的效果。",
	explodewarn = "即將爆炸！近戰躲開！",
	enragetrigger = "阿努比薩斯防禦者獲得了狂怒的效果。",
	enragewarn = "進入狂怒狀態！",
	summonguardtrigger = "阿努比薩斯防禦者施放了召喚阿努比薩斯蟲群衛士。",
	summonguardwarn = "蟲群衛士已被召喚出來",
	summonwarriortrigger = "阿努比薩斯防禦者施放了召喚阿努比薩斯戰士。",
	summonwarriorwarn = "阿努比薩斯戰士已被召喚出來",
	plaguetrigger = "^(.+)受到(.*)瘟疫",
	plaguewarn = "受到瘟疫的影響！快躲開！*",
	plagueyouwarn = "你受到瘟疫的影響！快跑開！",
	plagueyou = "你",
	plagueare = "了",

	thunderclaptrigger = "^阿努比薩斯防禦者的雷霆一擊擊中(.+)造成%d+點傷害。",
	thunderclapwarn = "雷霆一擊發動！",
} end )


L:RegisterTranslations("koKR", function() return {
	plagueyou_name = "자신의 역병 경고",
	plagueyou_desc = "자신의 역병에 대한 경고",

	plagueother_name = "타인의 역병 경고",
	plagueother_desc = "타인의 역병에 대한 경고",

	thunderclap_name = "천둥벼락 경고",
	thunderclap_desc = "천둥벼락에 대한 경고",

	explode_name = "폭발 경고",
	explode_desc = "폭발에 대한 경고",

	enrage_name = "분노 경고",
	enrage_desc = "분노에 대한 경고",

	summon_name = "소환 경고",
	summon_desc = "추가 소환에 대한 경고",

	icon_name = "아이콘 지정",
	icon_desc = "마지막 역병에 걸린 사람에게 공격대 아이콘 지정(승급자 이상 필요)",

	explodetrigger = "아누비사스 문지기|1이;가; 폭파 효과를 얻었습니다.",
	explodewarn = "폭파! 떨어지세요!",
	enragetrigger = "아누비사스 문지기|1이;가; 분노 효과를 얻었습니다.",
	enragewarn = "분노 돌입!",
	summonguardtrigger = "아누비사스 문지기|1이;가; 아누비사스 감시병 소환|1을;를; 시전합니다.",
	summonguardwarn = "감시병 소환",
	summonwarriortrigger = "아누비사스 문지기|1이;가; 아누비사스 전사 소환|1을;를; 시전합니다.",
	summonwarriorwarn = "전사 소환",
	plaguetrigger = "^([^|;%s]*)(.*)역병에 걸렸습니다%.$", -- "(.*) 역병에 걸렸습니다.",
	plaguewarn = "님은 역병에 걸렸습니다. 피하세요",
	plagueyouwarn = "당신은 역병에 걸렸습니다! 떨어지세요!",
	plagueyou = "", -- "you"
	plagueare = "", -- "are"

	thunderclaptrigger = "아누비사스 문지기|1이;가; 천둥벼락|1으로;로; (.+)에게 (%d+)의",
	thunderclapwarn = "천둥벼락! - 멀리 떨어지세요",
} end )

L:RegisterTranslations("frFR", function() return {
	plagueyou_name = "Alerte Peste sur vous",
	plagueyou_desc = "Pr\195\169viens quand vous avez la peste.",

	plagueother_name = "Alerte Peste sur d'autres",
	plagueother_desc = "Pr\195\169viens quand d'autres joueurs ont la peste.",

	thunderclap_name = "Alerte Coups de tonnerre",
	thunderclap_desc = "Pr\195\169viens des Coups de tonnerre",

	explode_name = "Alerte Explosion",
	explode_desc = "Pr\195\169viens en cas d'explosion imminente.",

	enrage_name = "Alerte Enrag\195\169",
	enrage_desc = "Pr\195\169viens quand le gardien s'enrage.",

	summon_name = "Alerte invocation",
	summon_desc = "Pr\195\169viens quand le gardien invoque des adds.",

	icon_name = "Placer une ic\195\180ne",
	icon_desc = "Place une ic\195\180ne de raid sur le dernier personnage qui a la peste (requiert d'\195\170tre promus ou plus).",

	explodewarn = "Explosion imminente !",
	enragewarn = "Enrag\195\169 !",
	summonguardwarn = "Garde-Essaim invoqu\195\169 !",
	summonwarriorwarn = "Guerrier invoqu\195\169 !",
	plaguewarn = " a la peste !",
	plagueyouwarn = "Tu as la peste !",
	thunderclapwarn = "Coup de tonnerre !",

	explodetrigger = "D\195\169fenseur Anubisath gagne Exploser.",
	enragetrigger = "D\195\169fenseur Anubisath gagne Enrager.",
	summonguardtrigger = "D\195\169fenseur Anubisath lance Invocation d'un Garde-essaim Anubisath.",
	summonwarriortrigger = "D\195\169fenseur Anubisath lance Invocation d'un Guerrier Anubisath.",
	plaguetrigger = "^([^%s]+) ([^%s]+) les effets de Peste%.$",
	plagueyou = "Vous",
	plagueare = "subissez",

	thunderclaptrigger = "^D\195\169fenseur Anubisath lance Coup de tonnerre",--not sure
} end )

----------------------------------
--      Module Declaration      --
----------------------------------

BigWigsDefenders = BigWigs:NewModule(boss)
BigWigsDefenders.zonename = AceLibrary("Babble-Zone-2.2")["Ahn'Qiraj"]
BigWigsDefenders.enabletrigger = boss
BigWigsDefenders.toggleoptions = { "plagueyou", "plagueother", "icon", -1, "thunderclap", "meteor", "shadowstorm", "explode", "enrage", "bosskill"}
BigWigsDefenders.revision = tonumber(string.sub("$Revision: 20150 $", 12, -3))

------------------------------
--      Initialization      --
------------------------------

function BigWigsDefenders:OnEnable()
	self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS")
	self:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF")
	self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE", "CheckPlague")
	self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE", "CheckPlague")
	self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE", "CheckPlague")
	self:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE", "Abilities")
	self:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_PARTY_DAMAGE", "Abilities")
	self:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_SELF_DAMAGE", "Abilities")
	self:RegisterEvent("CHAT_MSG_COMBAT_HOSTILE_DEATH")

	self:RegisterEvent("BigWigs_RecvSync")
	self:TriggerEvent("BigWigs_ThrottleSync", "DefenderEnrage", 10)
	self:TriggerEvent("BigWigs_ThrottleSync", "DefenderExplode", 10)
	self:TriggerEvent("BigWigs_ThrottleSync", "DefenderThunderclap", 12)
	self:TriggerEvent("BigWigs_ThrottleSync", "DefenderMeteor", 12)
	self:TriggerEvent("BigWigs_ThrottleSync", "DefenderShadowstorm", 12)
end

------------------------------
--      Event Handlers      --
------------------------------

function BigWigsDefenders:CHAT_MSG_COMBAT_HOSTILE_DEATH(msg)
	if msg == string.format(UNITDIESOTHER, boss) then
		self.core:ToggleModuleActive(self, false)
	end
end

function BigWigsDefenders:BigWigs_RecvSync(sync, rest, nick)
	if sync == "DefenderExplode" and self.db.profile.explode then
		self:TriggerEvent("BigWigs_Message", L["explodewarn"], "Important")
		self:TriggerEvent("BigWigs_StartBar", self, L["explodewarn"], 6, "Interface\\Icons\\Spell_Fire_SelfDestruct")
	elseif sync == "DefenderEnrage" and self.db.profile.enrage then
		self:TriggerEvent("BigWigs_Message", L["enragewarn"], "Important")
	elseif sync == "DefenderThunderclap" and self.db.profile.thunderclap then
		self:TriggerEvent("BigWigs_Message", L["thunderclapwarn"], "Important")
	elseif sync == "DefenderMeteor" and self.db.profile.meteor then
		self:TriggerEvent("BigWigs_Message", L["meteorwarn"], "Important")
	elseif sync == "DefenderShadowstorm" and self.db.profile.shadowstorm then
		self:TriggerEvent("BigWigs_Message", L["shadowstormwarn"], "Important")
	end
end

function BigWigsDefenders:CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS(msg)
	if msg == L["explodetrigger"] then
		self:TriggerEvent("BigWigs_SendSync", "DefenderExplode")
	elseif msg == L["enragetrigger"] then
		self:TriggerEvent("BigWigs_SendSync", "DefenderEnrage")
	end
end

function BigWigsDefenders:CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF(msg)
	if not self.db.profile.summon then return end
	if msg == L["summonguardtrigger"] then
		self:TriggerEvent("BigWigs_Message", L["summonguardwarn"], "Attention")
	elseif msg == L["summonwarriortrigger"] then
		self:TriggerEvent("BigWigs_Message", L["summonwarriorwarn"], "Attention")
	end
end

function BigWigsDefenders:CheckPlague(msg)
	local _,_, pplayer, ptype = string.find(msg, L["plaguetrigger"])
	if pplayer then
		if self.db.profile.plagueyou and pplayer == L["plagueyou"] then
			self:TriggerEvent("BigWigs_Message", L["plagueyouwarn"], "Personal", true)
			self:TriggerEvent("BigWigs_Message", UnitName("player") .. L["plaguewarn"], "Attention", nil, nil, true)
		elseif self.db.profile.plagueother then
			self:TriggerEvent("BigWigs_Message", pplayer .. L["plaguewarn"], "Attention")
			self:TriggerEvent("BigWigs_SendTell", pplayer, L["plagueyouwarn"])
		end

		if self.db.profile.icon then
			self:TriggerEvent("BigWigs_SetRaidIcon", pplayer)
		end
	end
end

function BigWigsDefenders:Abilities(msg)
	if string.find(msg, L["thunderclaptrigger"]) then
		self:TriggerEvent("BigWigs_SendSync", "DefenderThunderclap")
	elseif string.find(msg, L["meteortrigger"]) then
		self:TriggerEvent("BigWigs_SendSync", "DefenderMeteor")
	elseif string.find(msg, L["shadowstormtrigger"]) then
		self:TriggerEvent("BigWigs_SendSync", "DefenderShadowstorm")
	end
end
