-- Version : German (by StarDust)
-- Last Update : 09/20/2006

if (GetLocale()=="deDE") then

	MOBILE_MINIMAP_BUTTONS_REGULAR_HEADER		= "Standard Buttons";
	MOBILE_MINIMAP_BUTTONS_REGULAR_HEADER_INFO	= "Standard Buttons";


	MOBILE_MINIMAP_BUTTONS_HEADER			= "Minimap Buttons";
	MOBILE_MINIMAP_BUTTONS_HEADER_INFO		= "Buttons der Minimap mittels Shift-Ziehen beweglich machen.";
	MOBILE_MINIMAP_BUTTONS_RESET_ALL_TEXT		= "Buttons der Minimap zur\195\188cksetzen";
	MOBILE_MINIMAP_BUTTONS_RESET_ALL_TEXT_INFO	= "Position aller beweglichen Buttons der Minimap zur\195\188cksetzen.";

	RESET						= "Zur\195\188cksetzen"
	RESET_ALL					= "Alle R\195\188cksetzen";
	
	--Update +1 if you change the list of frames in the localization!
	MOBILE_MINIMAP_BUTTONS_LIST_VERSION_TEMP = 10;
	
	MOBILE_MINIMAP_BUTTONS_DESCRIPTIONS_TEMP = { 
		MiniMapTrackingFrame			= "Tracking",
		MiniMapMeetingStoneFrame		= "Versammlungsstein",
		MiniMapMailFrame				= "Post",
		MinimapZoomIn					= "Hinein Zoomen",
		MinimapZoomOut					= "Heraus Zoomen",
		MiniMapBattlefieldFrame			= "Schlachtfeld",
		MiniMapWorldMapButton			= "World Map Button",
		FeedbackUIButton				= "Feedback UI Button",
		MiniMapTracking					= "Tracking Button",

		--Addon Buttons
		AtlasButton						= "Atlas Button",
		CT_RASets_Button				= "CT Raid Assist Button",
		Wardrobe_IconFrame				= "Wardrobe Button",
		TheYatlasButton					= "Yatlas Button",
		GathererUI_IconFrame			= "Gatherer Button",
		EarthMinimapButton				= "Earth Button",
		IEFMinimapButton				= "Erweitertes FehlerFenster Button",
		CTA_MinimapIcon					= "Call To Arms Button",
		CensusButton					= "Census Button",

		SoundtrackMinimap_IconFrame		= "Soundtrack Button",
		BlessingsMinimapButton			= "Segnungs Button",
		CritLineButton					= "CritLine Button",
		AM_MinimapButton				= "AlphaMap Button",
		CECBMiniMapButton				= "Natur EnemyCastBar",
		AtlasLootMinimapButton			= "Atlas Loot Button",
		MI2_MinimapButton				= "MobInfo2 Button",
	};

end