if GetLocale() == "zhCN" then
	ONSCREENHEALTH_LOCALS = {
		["Ghost"] = "鬼魂",
		["Dead"] = "死亡",
		["Offline"] = "离线",
		["<<YOU>>"] = "<<你>>",
		["Player"] = "玩家",
		["Basic options for the player display."] = "玩家框体基本设置。",
		["Enable"] = "启用",
		["Enable the player display."] = "启用玩家框体。",
		["Show Dead"] = "死亡时显示",
		["Show the player display while you are dead."] = "在死亡状态下也显示玩家框体。",
		["Show OOC"] = "非战斗时显示",
		["Show the player display while you are out of combat."] = "非战斗状态时显示玩家框体。",
		["Show Combat Status"] = "显示战斗状态",
		["Show an indicator above player health while you are in combat."] = "当你在战斗状态时在生命值上方显示指示标记。",
		["Pet"] = "宠物",
		["Basic options for the pet display."] = "宠物框体基本设置。",
		["Enable the pet display."] = "启用宠物框体。",
		["Show the pet display while your pet is dead."] = "在你的宠物死亡状态下也显示宠物框体。",
		["Target"] = "目标",
		["Basic options for the target display."] = "目标框体基本设置。",
		["Enable the target display。"] = "启用目标框体.",
		["Show the target display while your target is dead or offline."] = "当目标在死亡或者离线状态下也显示框体。",
		["Show the target display while you are out of combat."] = "非战斗状态下显示目标框体。",
		["Combo Points"] = "连击点",
		["Show your combo points."] = "显示你的连击点。",
		["Target of Target"] = "目标的目标",
		["Show the name of your target's target."] = "显示目标的目标姓名。",
		["Appearance"] = "外观",
		["Options related to general appearance."] = "基本外观的相关设置。",
		["Alpha"] = "透明度",
		["Options related to transparency."] = "透明度的相关设置。",
		["Mode"] = "模式",
		["Choose how transparency should be set."] = "选择透明度设置的方式。",
		["Fixed Alpha"] = "固定透明度",
		["Combat Fade"] = "随战斗淡化",
		["Health Fade"] = "随生命值淡化",
		["Set a fixed transparency for the displays."] = "为框体设置固定的透明度。",
		["Alpha In Combat"] = "战斗中的透明度",
		["Set the transparency level to use in combat."] = "设置战斗中显示的透明度。",
		["Alpha Out Of Combat"] = "非战斗中的透明度",
		["Set the transparency level to use out of combat."] = "设置非战斗中显示的透明度。",
		["Health Color Mode"] = "生命值着色模式",
		["Choose how to color the unit's health."] = "选择生命值着色的方式。",
		["Show Power Text"] = "显示能量文本",
		["Show text for mana, rage, energy, and focus."] = "为法力，怒气，能量和集中值显示文本。",
		["Solid Color Thresholds"] = "单色阈值",
		["Smooth Color Gradient"] = "平滑颜色过渡",
		["Player Class"] = "玩家职业",
		["Text Alignment"] = "文本对齐",
		["Set the text alignment."] = "设置文本对齐。",
		["Flush Left/Right"] = "清除左/右",
		["Centered"] = "居中",
		["Text Format"] = "文本格式",
		["Set the format for displayed text."] = "为显示的文本设定格式。",
		["Health Format"] = "生命值格式",
		["Set the formats for health text."] = "设置生命值文本的格式。",
		["Player Health"] = "玩家生命值",
		["Set the format for players' health text."] = "设置玩家生命值文本的格式。",
		["Enter a text format for player health."] = "输入玩家生命值文本格式。",
		["NPC Health"] = "NPC生命值",
		["Set the format for NPCs' health text."] = "设置NPC生命值文本的格式。",
		["Enter a text format for NPC health."] = "输入NPC生命值文本格式。",
		["Power Format"] = "能量值格式",
		["Set the formats for power text."] = "设置能量值文本的格式。",
		["Player Power"] = "玩家能量值",
		["Set the format for players' power text."] = "设置玩家能量值文本的格式。",
		["Enter a text format for player power."] = "输入玩家能量值文本格式。",
		["NPC Power"] = "NPC能量值",
		["Set the format for NPCs' power text."] = "设置NPC能量值文本的格式。",
		["Enter a text format for NPC power."] = "输入NPC能量值文本格式。",
		["\n$p = percent \n$c = current \n$m = maximum \n$d = missing \n$c:s = short current \n$m:s = short maximum \n$d:s = short missing"] = "\n$p = percent \n$c = current \n$m = maximum \n$d = missing \n$c:s = short current \n$m:s = short maximum \n$d:s = short missing",
		["Font"] = "字体",
		["Options relating to the font used."] = "使用字体的相关设置。",
		["Outline"] = "描边",
		["Set the text outline to be used."] = "设置要使用的字体描边。",
		["None"] = "无",
		["Thin"] = "细边",
		["Thick"] = "粗边",
		["Shadow"] = "阴影",
		["Enable a text shadow."] = "启用文本阴影。",
		["Size"] = "大小",
		["Options relating to font size."] = "跟字体大小相关的设置。",
		["Health"] = "生命值",
		["Set the font size used for health text."] = "设置生命值所使用的字体大小。",
		["Power"] = "能量值",
		["Set the font size used for power text."] = "设置能量值所使用的字体大小。",
		["Set the font size used for combo points."] = "设置连击点所使用的字体大小。",
		["Target Name"] = "目标名称",
		["Set the font size used for target name text."] = "设置目标名称所使用的字体大小。",
		["Pet Scale"] = "宠物缩放",
		["Set the scale for pet health and power text compared to player text."] = "设置宠物的生命和能量文本相对于玩家的比例。",
		["Colors"] = "颜色",
		["Set the colors used."] = "设置使用的颜色。",
		["Set the colors used for health."] = "设置生命值的颜色。",
		["Health Maximum"] = "生命值最大时",
		["Set the color used for maximum health."] = "设置生命值最大时所显示的颜色。",
		["Health 50%"] = "生命值50%时",
		["Set the color used for 50% health."] = "设置生命值50%时所显示的颜色。",
		["Health Minimum"] = "生命值最小时",
		["Set the color used for minimum health."] = "设置生命值最小时所显示的颜色。",
		["Set the colors used for each power type."] = "设置每种能量类型所使用的颜色。",
		["Mana"] = "法力",
		["Set the color used for mana."] = "设置法力值所使用的颜色。",
		["Rage"] = "怒气",
		["Set the color used for rage."] = "设置怒气值所使用的颜色。",
		["Energy"] = "能量",
		["Set the color used for energy."] = "设置能量值所使用的颜色。",
		["Focus"] = "集中",
		["Set the color used for focus."] = "设置集中值所使用的颜色。",
		["Absent"] = "不存在",
		["Set the color used for dead and offline units."] = "设置当单位死亡或者离线时显示的颜色。",
		["Combat Status"] = "战斗状态",
		["Set the color used for the player combat status indicator."] = "设置战斗状态指示器的颜色。",
		["Set the color used for combo points."] = "设置连击点使用的颜色。",
		["Target Self"] = "目标为自己",
		["Set the color used for yourself as your target's target."] = "设置当你目标的目标是自己的时候显示的颜色。",
		["Position"] = "位置",
		["Set the position of the displays on-screen."] = "设置框体在屏幕上的位置。",
		["Horizontal"] = "水平",
		["Set the horizontal distance from the center of the screen."] = "设置距离屏幕中心的水平位置。",
		["Vertical"] = "垂直",
		["Set the vertical distance from the center of the screen."] = "设置距离屏幕中心的垂直位置。",
		["Pet Offset"] = "宠物相对位置",
		["Set the distance to position the pet frame from the player frame."] = "设置宠物框体相对于玩家框体的位置。",
		["Typeface"] = "字体",
		["Set the typeface to be used."] = "选择要使用的字体样式。",
	}
end