function StunWatch_Config()

STUNWATCH.STUNS = {}

-- required attributes: GROUP, LENGTH, DIMINISHES
--  GROUP = Bar this stun is placed on
--  LENGTH = Duration of stun
--  DIMINISHES = 0 never diminishes, 1 = always diminishes, 2 = diminishes on players only
-- optional attributes PVPCC, COMBO
--  PVPCC = if PVPCC exists this value will be used as the base max for a Player target
--  COMBO = if COMBO exists then Combo Points will be added to stun duration
--
-- TARGET, PLAYER, TIMER_START, TIMER_END, DIMINISH are required for all and should be initialized empty

STUNWATCH.STUNS[STUNWATCH_GOUGE] = {}
STUNWATCH.STUNS[STUNWATCH_GOUGE].GROUP = 2
STUNWATCH.STUNS[STUNWATCH_GOUGE].LENGTH = 5.5
STUNWATCH.STUNS[STUNWATCH_GOUGE].DIMINISHES = 2

STUNWATCH.STUNS[STUNWATCH_GOUGE].TARGET = ""
STUNWATCH.STUNS[STUNWATCH_GOUGE].PLAYER = nil
STUNWATCH.STUNS[STUNWATCH_GOUGE].TIMER_START = 0
STUNWATCH.STUNS[STUNWATCH_GOUGE].TIMER_END = 0
STUNWATCH.STUNS[STUNWATCH_GOUGE].DIMINISH = 1


STUNWATCH.STUNS[STUNWATCH_BLIND] = {}
STUNWATCH.STUNS[STUNWATCH_BLIND].GROUP = 2
STUNWATCH.STUNS[STUNWATCH_BLIND].LENGTH = 10
STUNWATCH.STUNS[STUNWATCH_BLIND].DIMINISHES = 1

STUNWATCH.STUNS[STUNWATCH_BLIND].TARGET = ""
STUNWATCH.STUNS[STUNWATCH_BLIND].PLAYER = nil
STUNWATCH.STUNS[STUNWATCH_BLIND].TIMER_START = 0
STUNWATCH.STUNS[STUNWATCH_BLIND].TIMER_END = 0
STUNWATCH.STUNS[STUNWATCH_BLIND].DIMINISH = 1


STUNWATCH.STUNS[STUNWATCH_SAP] = {}
STUNWATCH.STUNS[STUNWATCH_SAP].GROUP = 3
STUNWATCH.STUNS[STUNWATCH_SAP].LENGTH = 45
STUNWATCH.STUNS[STUNWATCH_SAP].PVPCC = 15
STUNWATCH.STUNS[STUNWATCH_SAP].DIMINISHES = 2

STUNWATCH.STUNS[STUNWATCH_SAP].TARGET = ""
STUNWATCH.STUNS[STUNWATCH_SAP].PLAYER = nil
STUNWATCH.STUNS[STUNWATCH_SAP].TIMER_START = 0
STUNWATCH.STUNS[STUNWATCH_SAP].TIMER_END = 0
STUNWATCH.STUNS[STUNWATCH_SAP].DIMINISH = 1


STUNWATCH.STUNS[STUNWATCH_KS] = {}
STUNWATCH.STUNS[STUNWATCH_KS].GROUP = 1
STUNWATCH.STUNS[STUNWATCH_KS].LENGTH = 1
STUNWATCH.STUNS[STUNWATCH_KS].COMBO = true
STUNWATCH.STUNS[STUNWATCH_KS].DIMINISHES = 1

STUNWATCH.STUNS[STUNWATCH_KS].TARGET = ""
STUNWATCH.STUNS[STUNWATCH_KS].PLAYER = nil
STUNWATCH.STUNS[STUNWATCH_KS].TIMER_START = 0
STUNWATCH.STUNS[STUNWATCH_KS].TIMER_END = 0
STUNWATCH.STUNS[STUNWATCH_KS].DIMINISH = 1


STUNWATCH.STUNS[STUNWATCH_CS] = {}
STUNWATCH.STUNS[STUNWATCH_CS].GROUP = 1
STUNWATCH.STUNS[STUNWATCH_CS].LENGTH = 4
STUNWATCH.STUNS[STUNWATCH_CS].DIMINISHES = 1

STUNWATCH.STUNS[STUNWATCH_CS].TARGET = ""
STUNWATCH.STUNS[STUNWATCH_CS].PLAYER = nil
STUNWATCH.STUNS[STUNWATCH_CS].TIMER_START = 0
STUNWATCH.STUNS[STUNWATCH_CS].TIMER_END = 0
STUNWATCH.STUNS[STUNWATCH_CS].DIMINISHES = 1

STUNWATCH.STUNS[STUNWATCH_EXPOSE] = {}
STUNWATCH.STUNS[STUNWATCH_EXPOSE].GROUP = 4
STUNWATCH.STUNS[STUNWATCH_EXPOSE].LENGTH = 30
STUNWATCH.STUNS[STUNWATCH_EXPOSE].DIMINISHES = 0

STUNWATCH.STUNS[STUNWATCH_EXPOSE].TARGET = ""
STUNWATCH.STUNS[STUNWATCH_EXPOSE].PLAYER = nil
STUNWATCH.STUNS[STUNWATCH_EXPOSE].TIMER_START = 0
STUNWATCH.STUNS[STUNWATCH_EXPOSE].TIMER_END = 0
STUNWATCH.STUNS[STUNWATCH_EXPOSE].DIMINISH = 1

end